Digital Discourse Database

Number of Posts: 5
Posts 1 - 5

Liebesgeschichte, Heldenreise, Flachwitze, Kacke

(Love story, a hero's journey, flat jokes, poop)

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Newspaper | Welt
Date | 2.8.2017
Language | German
Country | Germany
Topic Tags | childhood, emojis, marketing, smartphone, texting, threat, youth
Summary | The new emoji movie for children is an animated film starring emojis as its main protagonists. Critics find it quite distasteful because it is full of casual advertising for major tech companies and because it does not address the danger of the internet at all. In Textopolis, the world in which emojis live, alphabetic letters are depicted as elderly with walking canes because the youth does not use letters anymore.
Image Description | Screenshots from the Emoji movie.
Image Tags | emojis, female(s), male(s)

Ausprobieren statt Null-Eins-Angst

(Experimenting instead of zero-one-anxiety)

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Newspaper | Die Zeit
Date | 25.8.2016
Language | German
Country | Germany
Topic Tags | computer programming, digitized education, school, threat, youth
Summary | A school in Britain is now teaching 7th grade students simple programming in order to advance computer literacy - an important cause for future generations. Some newspapers have however seen the end of the world as we know it in these news. If students are taught to think in the binary scheme of computer programming, how will they understand human emotions and complex critique? Clearly, this concern is disproportionate.
Image Description | N/A

Kopfschuss: Glatte Eins!

(Shot to the head: A+!)

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Newspaper | Die Zeit
Date | 18.5.2017
Language | German
Country | Germany
Topic Tags | game, gender, school, threat, youth
Summary | A school in Norway is offering a course in E-sport, i.e. playing online team sports in shooter video games like Counter:Strike. The course is very popular among the male students (only one female student has taken the course) and has shown that students at risk of failing the year tend to do better in school overall when they are in a video game class. They get boosts of self-confidence because they can hold presentations about something they are passionate about. The school wants to reflect their students' reality in their curriculum and video games are a passion of many students and a future job for some of them. Shooter games are less stigmatized in Norway than in Germany.
Image Description | Image of male students playing video games.
Image Tags | game, male(s), school

Hinter dem Hashtag #BlauerWal steckt eine verstörende Geschichte

(A disturbing story hides behind the hashtag #BlueWhale)

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Newspaper | Welt
Date | 18.5.2017
Language | German
Country | Germany
Topic Tags | (mental) health, hashtags, law, social media, threat, youth
Summary | Currently, a man is on trial in Russian courts for supposedly urging 15 teenagers to commit suicide. The case is connected to the #BlueWhale challenge that is said to circulate online on social media. It is a lethal game where one person gives another increasingly self-destructive tasks. Apparently, psychologically fragile teenagers are targeted online.
Image Description | Getty image of a blue whale and images of a man being arrested and in trial with his face pixellated.
Image Tags | male(s)

Nach Spielen im Internet kann man süchtig werden

(One can get addicted to games on the internet)

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Newspaper | General-Anzeiger
Date | 10.11.2017
Language | German
Country | Germany
Topic Tags | addiction, game, school, threat, youth
Summary | Internet games have a high addiction potential because one needs to spend a lot of time on it to succeed. Experts say that if one spends more than 4 hours a day on games, one has a problem and needs to seek professional help. Game addicts stop seeing their friends and let their school grades slide.
Image Description | Image of a boy sitting with his smartphone in his lap.
Image Tags | hand(s), male(s), smartphone

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